About MFA Design 2026, BS Architecture 2017
Josh Antolovic is a designer, artist, and researcher whose work centers on video games and natural systems.
He spent four years in architecture offices before pivoting toward interactive media to explore how ecological thinking could enrich video game worlds.
Nature has been the consistent thread through his creative practice. His architecture projects always found a way to bring in light wells with plants. His artwork focuses so intensely on natural subjects that horizon lines rarely appear, as if he's spent years only ever examining the ground.
He recently completed his MFA in Design at The Ohio State University, where his thesis work continued that same throughline: integrating nature into human experience through technology.
Josh works fluidly across interaction, experience, and new media design, equally comfortable prototyping mixed-reality installations and programming complex systems. That systems-oriented mindset shapes how he approaches video games, which he sees as powerful spaces for experimenting with social relationships through the seamless integration of narrative, visuals, audio, and interaction.
His thesis research developed methods for digital natural environments to behave as active agents through emergent systems, building a methodology for bringing more life to natural environments in games so they can function as actors rather than backdrops. That work contributes to an emerging field examining how digital spaces reflect the complexity of living systems.
When he's not designing, Josh can be found working on random prototypes, taking his dog to the park, or getting carried away in the garden.